Browser support
Which browsers we support, and why.
ForgeSlicer relies on WebGL 2 + WebAssembly + Web Speech for the full experience. Here's the exact matrix.
| Browser | Minimum version | Status | Notes |
|---|---|---|---|
| Google Chrome | 110+ | Fully supported | Recommended. Best WebGL 2 performance, voice + AI dialogs verified. |
| Microsoft Edge | 110+ | Fully supported | Same engine as Chrome — identical experience. |
| Firefox | 115+ | Fully supported | WebGL 2 + WebAssembly + Web Speech API all present. Voice commands work. |
| Safari (macOS) | 16+ | Fully supported | Voice commands require macOS 13+; Safari 17 recommended. |
| Safari (iOS) | 16+ | View only | Read & rotate a model; complex editing requires desktop. |
| Mobile Chrome | 110+ | View only | Limited canvas — best for browsing the Gallery, not creating. |
| Internet Explorer | — | Not supported | End-of-life. Use Edge instead. |
Technical requirements
- WebGL 2Required — 3D viewport.
- WebAssemblyRequired — Manifold CSG engine + STL parsing.
- Web Speech APIOptional — voice commands degrade gracefully.
- WebRTCOptional — used by the OpenAI Realtime voice mode.
- IndexedDB / localStorageRequired — saves project + preferences in your browser.